Take turns choosing a die and rolling to see how far your ball flies.
Successful rolls keep you traveling through the air, and you must keep rolling and moving until you fail! Choose wisely, as the wrong club will put you far in the rough. Use bonus and ability cards while dealing with terrain, in a race to the green. Do you have what it takes to get a Roll in One?
(Available in the USA.)
Also available from the following game shops!
“We had such a great time with this one! All around, really stellar! I’m a game master at a local cafe, so I play a lot of games. This game had better production and mechanics than some of the bigger published games I’ve played as of late. I’ll be recommending this one to my regulars for its ease of play and good times!” -Joel Salda, game master at Meeple’s Brew, Morrisville, NC
“It’s just loads and loads of fun. Thematically and mechanics-wise it just fits. It’s kinda that perfect match for a lovely half-hour dice rolling game.” -Tabletop Tolson (YouTube review)
“It’s rare that I see a novel dice mechanic, so this was a neat surprise!” -Geoff Engelstein, noted board game designer, podcaster, and educator
"I think that the way that the game represents a golf shot’s variable distance is a little brilliant, to be honest. It’s kind of the crux of the game, and it works so well!" -Eric Yurko, What's Eric Playing (review)
"It's a good golf game, but you don't have to be a golf fan, because it is simply a good game." -Padey, BGG player review
"I had a game night and everyone loved it. It's probably the most fun I've had playing a new game this year." -Eric, player