(Available in the USA, Canada, and the EU/UK. Customs charges may apply for non-US customers)
Take turns choosing a die and rolling to see how far your ball flies.
Successful rolls keep you traveling through the air, and you must keep rolling and moving until you fail! Choose wisely, as the wrong club will put you far in the rough. Use bonus and ability cards while dealing with terrain, in a race to the green. Do you have what it takes to get a Roll in One?